![]() And it also works not better than my current PC (i5 10400f, 1050ti) or my Lenovo Laptop. ![]() I also had some Mac M1 devices here to tes because i thought i need to switch to MacOS but i decided to stay here on windows (i also need it for our game engine but for designs i had the idea to use a mac). Note: maybe i do the wrong work in Affinity Photo, OpenCL may speed up image compositing which i don´t make (is there a article where i can see what is done better with OpenCL?).Īnyway: I am happy with Affinity Photo. Meanwhile i am happy without OpenCL (if it is not faster, i don´t need it). Maybe this function needs more time to be final. ![]() So i disabled OpenCL on my Nvidia device too. My projects loads 10x slower (1 second to 10) and also moving objects seems to be a bit slower. But i also found out, that on my PC with Nvidia 1050ti OpenCL works slower than disabled. defender in the shining armor.Īs mentioned above, i have disabled OpenCL Acceleration on my Lenovo Intel Machine and it works well. So maybe someone notices this, and they can do something about this. So sorry, but I'm 50/50 about whom to blame about this issue, and believe me I am complaining about this to AMD too. And I bet Affinity as a company has a little more communication power with the company like AMD or does it?Īnd as far as I know, rest of the programs that use OpenCL works fine on gpu I have, except Photo. I know they had issues in Substance, I experience it, contacted with them and reported, got access to beta drivers, and it was fixed.Įven if it is AMD problem, I asked in another topics that Affinity checked that maybe it is fixed, no answer till now, so it might me fixed but without patch and unlock of the functionality nothing will change. Will it work? There's beta for a reason - download and check, report bug if you find any instead of being irritated. My friend has older AMD card, using Affinity just fine. List of known issues as well is quite long. They had problems with Substance as well, supposedly fixed it in the last Adrenalin 21.6.2 driver. Whoa! They better speed up development then □ Improved support for some lesser used Unicode charactersįixed SVG export not exporting stretched text correctly when transforms are flattenedįixed SVG import to allow whitespace between "translate" and the following open bracketįixed RTF export to close small caps correctlyįixed placing an embedded file incorrectly favouring the edited one in memory and not the source file used Improved Astrophotography for master calibration images created with Maxim DL by iTelescopeįixed Monochromatic Icons not affecting Adjustments Panel Improved Astrophotography to ignore damaged FITS files the bias is not already subtracted from the master dark) Improved Astrophotography to treat calibration masters from iTelescope the same as files from a camera (i.e. If you have a general question about the software, please head over to the Questions Forum, or if you have any suggestions, please head over to the Feature Requests forum.Īllow simultaneous stacking of astro images for different filtersįixed Info Panel not updating properly after opening images Thanks once again for your continued feedback. We hope you enjoy the latest build, and as always, if you've got any problems, please don't hesitate to post a new thread in this forum and we'll get back to you as soon as we can. Requirements: A valid product key (for Affinity Store purchases), or an installation of the full retail version from the Microsoft StoreĪs this is a beta it is considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that may be adversely affected by the application failing, including the total loss of any documents.
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